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Awesome work, definitely keep going at it. This is an overlooked aspect of UX and you could write a lot about how to use sound effectively in an app. At rapt.f
by jamespitts 12y ago
Awesome work, definitely keep going at it. This is an overlooked aspect of UX and you could write a lot about how to use sound effectively in an app.
At rapt.fm I would spend time hunting for the right sound, it was often really hard and rewarding. Sometimes I ended up using effects seemingly unrelated the intended action, but in a humorous way (for example, a smack sound for challenging people to rap battles).
A lot of thought has to go into sound design. Games have done it for years but with phone, pad, and real-time web apps it is becoming crucial.