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Demos are not typical and in no way demonstrate the general usage of a GPU. They use very dirty tricks to render out a specific output, and are practically usel
by jdmichal 12y ago
Demos are not typical and in no way demonstrate the general usage of a GPU. They use very dirty tricks to render out a specific output, and are practically useless otherwise.
Here's a list of actual software that was released in 1996:
http://en.wikipedia.org/wiki/1996_in_video_gaming http://en.wikipedia.org/wiki/1996_in_video_gaming
Notable entries for this conversation:
* Duke Nukem 3D
* Civilization II
* Quake
* Command & Conquer: Red Alert
* Diablo
* Quake
These were good games, but not necessarily what anyone would consider graphical powerhouses with a modern frame of reference.