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When unity got their mono license xamarin wasn't yet a business, hence the license was most likely zero.
by mnglkhn2 12y ago
When unity got their mono license xamarin wasn't yet a business, hence the license was most likely zero.
- shadowmint 12y agoIt would have been zero to Xamarin, but doubt it was free. I imagine they bought a perpetual license to distribute sans-GPL the full code of a specific version of mono from Novell. This thread has a bunch of speculation and a few comments from unity developers: http://forum.unity3d.com/threads/new-version-of-mono-with-unity-4-3-any-additional-details-on-that.197948/ http://forum.unity3d.com/threads/new-version-of-mono-with-un...