4 ms·
It seems a lot of the IF games are based around old engines, or at least old engine concepts. Don't get me wrong, I loved the old games back in the day, the se
by ansible 12y ago
It seems a lot of the IF games are based around old engines, or at least old engine concepts. Don't get me wrong, I loved the old games back in the day, the sense of exploring a large and unknown world was awesome.
I wonder what would be possible these days with a cutting-edge natural language processing, and a game engine designed to run dozens of bots. Each bot would have its own attitude, goals, behaviors, quirks, etc.
Aside from the occasional IF game, the height of NPC interaction these days seems to be just picking a sentence off of a menu. Maybe you can blame the rise of the consoles for that, but even so I think we could do better.
- dvanduzer 12y agoArguably, IF has always been on the cutting edge of natural language processing. I'd encourage you to take a look at what's possible with inform7.com. And as far as NPCs, versu.com is pushing the edge of AI for stories (sadly not available for widespread use, though).