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I was planning on writing a simple html5 card game with online multiplayer, would this combined with some basic sessioning logic help with server-client interac
by maskedinvader 12y ago
I was planning on writing a simple html5 card game with online multiplayer, would this combined with some basic sessioning logic help with server-client interactions for the gameloop ?
- jkarneges 12y agoSure. You first need to figure out how to represent your game data in terms of object/collection resources. Then LiveResource makes it easy for clients to receive updates to those resources in realtime.