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Well, according to jwz they have two potential advantages. The other being ease of development. "This is the subject of an upcoming post that I haven't finishe
by jbellis 17y ago
Well, according to jwz they have two potential advantages. The other being ease of development.
"This is the subject of an upcoming post that I haven't finished writing yet, but let me just point out that the WebOS port of Dali Clock -- a program that does some moderately complicated realtime graphical tricks -- took me a couple days to do, but I've been dicking around with the iPhone port of it off and on for, like, a year. Note that I know ObjC really well, and I have already written a Cocoa version of Dali Clock that runs on OSX, and porting that version to the iPhone has been such a monumental pain in the ass that I keep giving up on it before I finish.
"So yeah, WebOS is easier.
"Certainly less powerful (no OpenGL, for example) but holy shit is it ever easier."
- catch23 17y agoSo we trade faster development time for a longer review process time. So instead of hiring more developers for your app, you hire more lawyers -- sounds like a definite fail. With business acumen like that, I'm not surprised why Palm is failing.
- dschobel 17y agoWell to be fair to Palm, it sounds like their app submission & review process is very much a work in progress. Fortunately processes like these seem to converge towards sanity and pragmatism over time.