4 ms·
I played a text-based MUD called Federation II for about a year before I moved over to a more popular title named Gemstone III, which was a sort of text-based p
by nugget 12y ago
I played a text-based MUD called Federation II for about a year before I moved over to a more popular title named Gemstone III, which was a sort of text-based precursor to World of Warcraft, where you could run around and kill rats and cast spells and such. I was obsessed with GS3 for a few years until my early teens. It was no less addictive than Warcraft later became (at massive scale), and back in the days when AOL was $3 per hour for dial-up, this was not an inexpensive activity. Fortunately my parents wanted to support my interests and for several years I received "AOL coupons" for all the usual holidays, my birthday, and chores around the house. I'm glad they found a way to make it work, because those experiences are what inspired me to learn how to code - I wanted to make a virtual world just like the ones I fell in love with playing. Most people I've talked to who never played them definitely underestimate how immerse a text environment can be.
Here's a video that shows the medium for those are who may not have seen it before: https://www.youtube.com/watch?v=hJrC1xD4DM8 https://www.youtube.com/watch?v=hJrC1xD4DM8
- vertex-four 12y agoI'll note that Gemstone IV (same game world, same general idea) still exists, and is one of only a handful of subscription MUDs that still exists. An account is $15 a month.
- dvanduzer 12y agoAnd Federation still exists, with the universe rebooted a third time: http://ibgames.net http://ibgames.net Gemstone : World of Warcraft :: Federation : Eve Online Their attempt to make the planet authoring tools more accessible by adding a GUI wasn't the best idea, though.