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But the Rift has a very high FOV compared to what many AR applications require. If you only need to draw a relatively small AR object instead of drawing the who
by nawitus 12y ago
But the Rift has a very high FOV compared to what many AR applications require. If you only need to draw a relatively small AR object instead of drawing the whole FOV, 1080p goes a long way.
Kinda like the 1080p laptop screen in front of me is cleary enough, but stretching that to the whole FOV decreases the pixel density too much.