40 ms·
That applies to a certain amount of throughput, for parallelizable applications. Latency in a game isn't "machine time" per se, it's a core requirement and not
by fiatmoney 12y ago
That applies to a certain amount of throughput, for parallelizable applications. Latency in a game isn't "machine time" per se, it's a core requirement and not something you can get away with via "more silicon".
- chaostheory 12y agoActually it is something you can get away with if users upgrade their machines.
- deleted 12y ago[deleted]