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Again, you're missing the point. Mac's are built for workstation style development. The distributed, shared infrastructure that's en vogue today isn't a facto
by oso2k 12y ago
Again, you're missing the point. Mac's are built for workstation style development. The distributed, shared infrastructure that's en vogue today isn't a factor if you're building iOS & OSX apps. And, if you dedicate the time and infrastructure, you can build those up to stronger processes with Xcode and it's distcc.
- 4ad 12y agoAnd where does the software that powers the workstations come from? Out of thin air? Where do you compile it? I am not talking about iOS and OS X bundles, I am talking about fundamental Unix system software (which pkgsrc provides). And what if you do continuous integration? Where do you run that? Lately I've been playing with a setup that builds a cross-clang on FreeBSD to cross-compile OS X software using the libraries inside the XCode sdks. The setup itself is working reasonably well, but most autoconf scripts don't work well with cross-compilers, so it's not workable for pkgsrc right now (though it is workable for my own C software). Unfortunately, this would not help with integration testing...