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From the article it doesn't really sound like Wayland or Mir will be relevant. It's far more likely everyone will skip the the display/surface/compositer go str
by bobajeff 12y ago
From the article it doesn't really sound like Wayland or Mir will be relevant. It's far more likely everyone will skip the the display/surface/compositer go straight down to EGL and GL.
- krschultz 12y agoSomething has to coordinate the various applications.
- talideon 12y agoIf all you're doing is running one thing, and that one thing is in total control of the screen and the input devices, sure, but once more than one application needs to access them all at the same time, you need some kind of mediator, and that's what the display server is for.
- bobajeff 12y agoThat makes sense from a system architecture perspective but will application developer need to write in that language or can they just write in EGL and GL?
- slavik81 12y agoThere is no Wayland drawing language, and presumably no Mir drawing language. However, there's no OpenGL 'createWindow' function. To create a new window and draw something in it, you would need both.
- slavik81 12y agoThat's the point. The Wayland design philosophy is to give you a buffer and let you draw into it however you want. That's in marked contrast to X, which defines its own drawing API. Wayland is not meant to be doing very much. Its main job is to give programs the buffers they need.