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I'm currently rewriting my Mac application. Its prototype was written in Qt, but I'm now dropping Qt for several reasons: 1. I demoed my application to my frie
by gulpahum 12y ago
I'm currently rewriting my Mac application. Its prototype was written in Qt, but I'm now dropping Qt for several reasons:
1. I demoed my application to my friends and they all complained that it didn't behave exactly like a native Mac application.
2. Qt5 has a lot of UI bugs on Mac OS X.
3. The LGPL license of Qt may not compatible with Mac App Store [1].
4. I could buy the commercial license of Qt, but it's $215/month for Mac OS X. I don't know if my app is going to sell at all, so I can't afford that kind of burden.
[1] http://blog.qt.digia.com/blog/2014/10/01/benefits-of-the-indie-mobile-licensing/ http://blog.qt.digia.com/blog/2014/10/01/benefits-of-the-ind...
- shmerl 12y ago#1 and #2 are understandable. #3 is Apple's fault. I'm not using OS X so I don't know about their installation policies. Do they require to use their store to install applications now? In the past you could just provide packages on your own.
- dagw 12y agoAs to 3), unless you are making closed source changes to Qt, I can't think of any way that the LGPL could make your app incompatible with the Mac App Store.