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I will probably write a "More Rich Command Shells" to cover things I missed here that are important in some way (like Apple's MPW). The next thing I want to wr
by BruceM 12y ago
I will probably write a "More Rich Command Shells" to cover things I missed here that are important in some way (like Apple's MPW).
The next thing I want to write though is about building something that has a command shell UI today and thinking about how to do so in a flexible way that works with multiple output devices.
- agumonkey 12y agoThanks for that article. I'm often thinking about how to present/"unify" these: - command (statements validated by some token), - repl (expression, less side-effect driven than the previous one), - unary/immediate mode (each input event is interpretable right away, direct mapping between input and action), - n-ary/non-immediate mode (some parsing occurs, gathering a few tokens into a higher level construct) - non keyboard based UI/UX (some sofware like Maya have proper separation, most mouse events have direct translation into object methods)
- deleted 12y ago[deleted]
- rsync 12y agoPlease do - I liked this first article very much and would look forward to a follow-up.