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I just had to write an image server for work and found it incredibly hard. What's your on-the-fly image processing setup look like?
by egonschiele 12y ago
I just had to write an image server for work and found it incredibly hard. What's your on-the-fly image processing setup look like?
- latch 12y agoI'd break it down into two parts. The first is the image transformation. For this we use graphics magic, and based on the params in the querystring, we'd crop, resize, alter the quality, anchor the image to a focus point and so on. Not copy and pastable, but [1] should give you a rough idea. Also [2] is code we use to get the file type and size of the image (gm identify can be painfully slow). The second part was a bit more "fancy". There were two really slow parts to this (a) fetching the origin (from S3) and (b) applying lossless compression (for a large image, it can take 10+ seconds). Fetching from origin is easily solved by caching the origin to disk. So if you ask for goku.png?w=90001&h=9001 and then goku.png?w=2393&h=43433 it's only going to be 1 origin fetch. For the lossless compression, we just used the filesystem as a queue. We'll serve up the umcompressed image with a short cache header (maybe 10 minutes) and store it in /storage/uncompressed. The filesystem is monitored and when a file is added, we compress it and them move it to /storage/compressed. So, when you serve an image, the flow is: - check for the file in /storage/compressed/ and serve that with a long cache header (this is a fully transformed image (hash the querystring parameters)) - check for the file in /storage/uncompressed/ and serve that with a short cache header (this is a fully transformed image (hash the querystring parameters)) - Check if we at least have the original in /storage/original - if not, fetch the original, put it in /storage/original - Transform the image, store it at /storage/uncompressed and serve it up - In the background, compress images and move them from /storage/uncompressed to /storage/compressed It might seem like overkill when you consider that, despite serving thousands of images per second, the CDN handles almost every request. The problem is with the lossless compression. We found it impossible to do it on-the-fly for too many of our images, so you absolutely need that available and ready to go for the 5% CDN miss. [1] https://gist.github.com/anonymous/8f328359f07f6c5d142e https://gist.github.com/anonymous/8f328359f07f6c5d142e [2] http://openmymind.net/Getting-An-Images-Type-And-Size/ http://openmymind.net/Getting-An-Images-Type-And-Size/
- richbradshaw 12y agoAre you using S3 with multiple EC2 instances/multiple servers? Do you keep your /storage/ on S3? I'm considering pulling from S3, then resizing on whatever server it is, then storing back on S3 - any issues with that? Do you handle the malicious case of someone supplying various widths and heights potentially DoSing the server?
- latch 12y agoNon EC2 servers, one in Europe and one in the US. /storage are local SSDs to the machines (so it's 2 copies of the data (3 for the originals since they're also on S3)). Whether storing it back on S3 is "good enough" depends on whether you feel the latency to fetch from S3 is acceptable. I don't have any hard numbers (I might have at some point). I imagine you'll see a percentage in the 1-4s range, which is pretty bad considering you still have to serve it to the CDN and then the CDN to the user. If you have users on mobile or in developer countries, you do what you can to make your side as fast as possible. Never had malicious users, but we worried about it. We took a reactive approach: monitoring disk space usage. It never proved necessary to do more. You're definitely open to a DOS attack. Hard to mitigate too...can't rate limit since the request comes from the CDN. You could whitelist certain dimensions, but we also allowed our content owners to specify the focal point of the image, which we'd center our crop on, which means any value of x and y is reasonable. You could possibly store that data on the image servers, instead of passing it in the querystring, but then you're introducing state and, with multiple servers, synchronisation. shudder. You can see it in action at: http://0.viki.io/viki.jpg?s=263x220&q=h http://0.viki.io/viki.jpg?s=263x220&q=h with documentation at: http://dev.viki.com/v4/images/ http://dev.viki.com/v4/images/ (the [q]uality argument isn't documented, weird....unless you specify a quality (I only remember [h]igh) we pick a jpg compression based on the filesize)
- porker 12y ago> It never proved necessary to do more. You're definitely open to a DOS attack. Hard to mitigate too... An approach I've used before is to have a hash in the URL, and discard any requests where the width/height don't match the hash value. Not good if users are meant to be able to link at whatever size they want, but in our case we gave a shortcode to users which then generated the actual URL.
- Ronsenshi 12y agoHad to write image server myself and it wasn't really hard. Nginx to handle existing files. Python + Pillow + cherrypy (or could be any other microframework) to handle image processing on the fly and then caching processed image to the disk. All in all around 350 lines of code in python. And something like 100 lines in nginx (because of a heavy filename processing and inner url rewriting). Result - facebook-like image processing: Simple resize: http://media.example.com/w400x200/id_token_string.jpg http://media.example.com/w400x200/id_token_string.jpg Crop (based on coords): http://media.example.com/20.20.380.300/id_token_string.jpg http://media.example.com/20.20.380.300/id_token_string.jpg Or crop resize from center: http://media.example.com/c200x200/id_token_string.jpg http://media.example.com/c200x200/id_token_string.jpg and so on... Fun project.
- nc 12y agoIt's about total cost of ownership A: Imgix = cost of imgix subscription + integration time * hourly rate (it's dead simple) B: Rolling your own = dev time * hourly rate + maintenance/ops time * hourly rate For most orgs B > A. For most individual programmers since hourly rate is not a factor A < B.
- nulltype 12y agoIf you have to pay for hardware to run it on, that would be part of B.
- Ronsenshi 12y agoThat's certainly true. I'm not saying that this service doesn't have any value. Just wanted to share my experience with writing similar solution. It's good to be dev and have spare time for stuff like that. You learn stuff while making such projects, you save money and it just works. About money, judging by the pricing on imgix page (and if I understand pricing correctly, I'm saving around $300 per month ($50 for cheapest plan + $250 for traffic).
- egonschiele 12y agoWhat was the max throughput your server could handle? We ended up using Go because we serve 400 - 600 reqs/sec and Python/Ruby solutions didn't have high throughput.