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Learned using Stanford course - this is pretty standard. Bought a book for Cocoa programming to learn Obj-C. Alright, but not a deal breaker. First gig I offe
by ceeK 12y ago
Learned using Stanford course - this is pretty standard.
Bought a book for Cocoa programming to learn Obj-C. Alright, but not a deal breaker.
First gig I offered for $200 flat rate to get the portfolio rolling, through a HN post: https://news.ycombinator.com/item?id=6382405 https://news.ycombinator.com/item?id=6382405
First app idea was actually a game, I learned what was necessary to build it (https://itunes.apple.com/gb/app/firework-flare/id513766705?mt=8 https://itunes.apple.com/gb/app/firework-flare/id513766705?m...).
Biggest challenge: going from basic programming knowledge to having to use design patterns, strange (at the time) syntax.
- boca 12y agoThanks. I like the idea about offering a flat rate to get things off the ground. Did you ever do the blog post that you mentioned in the linked post? After you got the basic knowledge, how did you progress to the design patterns - was it while working on apps or you devoted extra time to learn them?
- ceeK 12y agoNo problem. I didn't get round to it unfortunately, although I probably should. I'm sure it would have encouraged a few people. I mainly went in naively until I interned at an app development agency. They introduced me to the common design patterns and iOS-ways of doing things and started me along the right path.
- boca 12y agoA blog post would definitely be helpful for others starting out. Let us know if you do end up writing it. I hope you do.