3 ms·
Hey, the script is cool. A more realistic simulation would probably very quite complex. You can still shape the boat a bit more like a sailboat to make it more
by muyuu 12y ago
Hey, the script is cool. A more realistic simulation would probably very quite complex. You can still shape the boat a bit more like a sailboat to make it more intuitive (making it pointy just in the bow end = front).
http://www.croatiacharter.me/images/download/1204484832-boat_from_above.jpg http://www.croatiacharter.me/images/download/1204484832-boat...
As for the boat traveling faster than the wind, it has more to do with sailing angles than lift proper. The boat can get lift and push from "different air" as it slides perpendicularly with the direction of the wind. It's more of a constant force that produces acceleration until it's cancelled out by forces of resistance.
Typically the fastest points of sail of a boat (varies with hull shape, sails and their configuration) are about 45%-75% from the wind direction.
http://i.imgur.com/61OGxxx.jpg http://i.imgur.com/61OGxxx.jpg
In polar diagrams 0% is into the wind, so 180% is dead downwind and 120% is about 60% away from dead downwind which is aprox the fastest direction for the boat described by that polar diagram.