4 ms·
I play pirated copies of games I bought and own on steam because I don't want steam to know how many hours I play my games, when I play them, from what place et
by gldsmth 12y ago
I play pirated copies of games I bought and own on steam because I don't want steam to know how many hours I play my games, when I play them, from what place etc. I consider that is not anyone's business.
Adobe's spyware isn't that different from what gamers have accepted with Steam unfortunately. Will book readers accept it, the way gamers did, or will they fight back? Unlike video games, there are alternatives, that are still popular (buying books on paper). I don't ever intend on spending any $ on a drm'd book when I can have it on paper for the same price without DRM.
- k-mcgrady 12y ago>> "I play pirated copies of games I bought and own on steam because I don't want steam to know how many hours I play my games, when I play them, from what place etc. I consider that is not anyone's business." Just a hypothetical: If the developer was giving you a discount on Steam because they could collect this information would you still buy it from Steam and then pirate it (getting the discount but not providing the information) or would you pay full price somewhere else? Not judging, just curious.
- gldsmth 12y agoI buy games because I support the developers. I've spent full price money online on games that could've been bought for cheaper in physical form (amazon.fr is almost always cheaper than steam prices actually unless Steam is going through a sale. Regular prices on steam are always more expensive than getting the box delivered at your door). So, no. I wouldn't trade my privacy for cheaper prices, since the one reason that makes me "honest" and buy games in the first place is spending my money on things I like. I bought all the classic RPG I liked, and already owned in physical forms, on gog.com, just to show an interest in what I saw as a dying genre. Plus the fact that they are the only gaming platform that is DRM-free. Then I supported the kickstarter renaissance (Wasteland, Torment etc). I've put my steam profile on private, but if you could see it, you would see almost no game past 1hour of play because I never play games from steam. I only buy them on steam, then I download a copy that will not violate my privacy. Because for as long as I breath I will not let anyone intrude on my privacy. Also, when given the choice between steam and gog, I obviously chose gog.com.
- duckmysick 12y agoIt doesn't make sense. On one hand you're against violating your privacy. But on the other hand you are still supporting financially the very same developers who are OK with such violations when they offer their games through Steam. You're still increasing their Steam sales numbers, so obviously they will continue to publish their future content on this platform. > I only buy them on steam, then I download a copy that will not violate my privacy. There's a third choice - don't buy the games that violate your privacy and don't play them. You've pointed out great ways to support developers that don't violate privacy (GOG.com, Kickstarter) - why not stick only to these? Unless, your urge to play a video game is bigger than your integrity.
- gldsmth 12y ago> There's a third choice - don't buy the games that violate your privacy and don't play them. You've pointed out great ways to support developers that don't violate privacy (GOG.com, Kickstarter) - why not stick only to these? Unless, your urge to play a video game is bigger than your integrity. I support these options when they are available. But when you have a certain taste for specific niche of games, sometimes there is no alternative. Kickstarter has managed to bring back the classic top down, turn based party RPGs, which is fantastic, but I haven't seen any developer try to bring genres like RPG sandbox (ala Skyrim) or grid based, turn based dungeon crawlers (MMXL, which has one of the most annoying DRM, is the first game to be released in the genre in decades) to Kickstarter yet. Sure, I'm making a dent on my integrity by buying these games but I don't see it as a great evil as long as we're still able to fight against privacy-invading schemes. If that option was no longer there, I would stop playing these games. I also feel that the developers deserve the support, they aren't responsible for the publishers requirements. I don't wish for them to go out of business, I'm optimistic that the growing success of Kickstarter and gog as a platform might change their mind in the long term, I don't think it's all black & white where we either support kickstarter or support DRM published games. I'll remind you that many of the current great kickstarter developers come from a classic DRM supporting background. Obsidian, for example. Their last RPG, Fallout New Vegas, depended on Steam as their DRM. They saw the success of kickstarter, started their own project on it (Pillars of Eternity), succeeded in crowdfunding it and might end up relying more often on crowdfunding their games in the future. Pillars of Eternity will be DRM-free. Now the question is, do you think it would've been better if no one had bought their games before? You think it would have been better if they had gone out of business? I do not believe so. PoE exists today because Obsidian could afford to build itself as a studio and recruit some of the best developers of the genre. Showing support for crowdfunding, buying games on gog.com will help these developers free themselves from the shackles of the bad publishers. Boycotting developers that are still kept in shackles will not do anything but destroy their livelihood. Particularly as publishers are very likely to blame piracy when the games don't sell well. The fact that a lot of pre-established developers are turning to crowdfunding bodes well for the future in my mind.