5 ms·
This code should work as is using Mono. But the complaint was weird in the first place?
by darklajid 12y ago
This code should work as is using Mono.
But the complaint was weird in the first place?
- coldpie 12y ago> This code should work as is using Mono. Sure, this one does, but nearly any .NET program with a GUI won't. It's very frustrating to run into useful programs that I can't run, and most often applications that fit that description are written in a .NET language. > But the complaint was weird in the first place? Yeah, true. There's nothing hard about reading C#, just running it.
- darklajid 12y agoYou make it sound as if there were no portable (or 'non-windows') C# applications. Stuff I care about: http://banshee.fm/ http://banshee.fm/ https://wiki.gnome.org/Apps/Tomboy https://wiki.gnome.org/Apps/Tomboy http://f-spot.org/ http://f-spot.org/ http://keepass.info/ http://keepass.info/
- coldpie 12y agoAt least in the game-hacking-with-a-GUI space, there very nearly aren't any.
- boomlinde 12y agoWow, you're really narrowing this down now. OK, there aren't many tools in the portable C# game-hacking-with-a-GUI space. Why is that such a great issue, and why is it relevant to this article?
- coldpie 12y agoIt's just annoying, as someone who likes to dabble in that space. There's a lot of good, interesting work done and it's frustrating that it's done using a proprietary technology I can't use when there are tons of other options. This article is about game hacking using C# and never addressed the issue of portability, because game hackers who use C# never think about portability. That was my point.
- boomlinde 12y agoMaybe it doesn't address the "issue" of portability because it in fact is a portable program. Maybe it doesn't address portability because it's an article about reverse engineering a game. Maybe it doesn't address portability because the code is meant to illustrate his process rather than for others to port it. I still don't see how your criticism is relevant at all.