4 ms·
personally, its not games, but approaches to getting information from games finding / latching onto a rendering call and shooting the inputs to that call off t
by RubyPinch 12y ago
personally, its not games, but approaches to getting information from games
finding / latching onto a rendering call and shooting the inputs to that call off to a separate file to export market data from a game, was one of the more interesting approaches I've heard. But how someone managed to work that out is beyond me