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The shadows would not break immersion if they are part of the game. Either a significant part, such as the shadow is a representation of the player which needs
by Alterlife 12y ago
The shadows would not break immersion if they are part of the game. Either a significant part, such as the shadow is a representation of the player which needs to dodge light bullets.. Even if the shadows are not a significant part of the game, the player character and all the objects in the room both projected and real need to have a shadow in the game world. Instead of the computer having to calculate and render every shadow the projectors will take care of the shadows for the real objects as a side-effect.
- ekianjo 12y ago> Instead of the computer having to calculate and render every shadow the projectors will take care of the shadows for the real objects as a side-effect. I'm not convinced, since the abundance of projectors around the scene is going to create multiple shadows all around - therefore you do have a problem of an innatural amount of shadows, just like on a football field at a night game, with 6 or more shadows around a single person.