3 ms·
Oh you're factoring in head movement. I see. Well you still haven't accounted for the warping that the optics do. They stretch that 1080 pixels across a 100 deg
by brian_peiris 12y ago
Oh you're factoring in head movement. I see. Well you still haven't accounted for the warping that the optics do. They stretch that 1080 pixels across a 100 degree vertical field of view, so the pixels directly in your sight (not including peripheral vision) is really only about 320.
- fsiefken 12y agoFunny coincidence, the oculus has a similar appearant resolution as the vanilla doom game on the crt's had.