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OP here. Yeah, I was definitely not aiming for a full IDE here (obviously). It more like a playground environment. Something like CodePen for VR with a focus on
by brian_peiris 12y ago
OP here. Yeah, I was definitely not aiming for a full IDE here (obviously). It more like a playground environment. Something like CodePen for VR with a focus on the live-coding experience.
Using this app is comfortable but VR will definitely need higher resolutions for anything more serious. It's not too far in the future though. If things go well, I expect VR will be the driving force behind ultra-high-density 5" screens in the next few years. Or some entirely new display tech (retinal projectors?) will replace it.
- endergen 12y agoI agree with Brian on this one, like I told him recently, IDEs were definitely next on my side project radar. I tried out the Gear VR and it's only about 1.5 times DK2's resolution (in both vertical and horizontal resolution) and it made a huge difference. At Oculus Connect I felt like a lot of the talks were about exactly this that we finally have a use case for way higher res screens instead of incremental demand that is only slowly cranked up by vested companies like Hardware Manufacturers and really early adopters.