5 ms·
There is tactile feedback as explained in this video: http://www.youtube.com/watch?v=iF8296Aai9k http://www.youtube.com/watch?v=iF8296Aai9k (also shows rolls).
by Sipaliwini 12y ago
There is tactile feedback as explained in this video: http://www.youtube.com/watch?v=iF8296Aai9k http://www.youtube.com/watch?v=iF8296Aai9k (also shows rolls). Like with any good electronic drums, the latency is not perceivable.
- Cshelton 12y agoThat technique is awful and should never be attempted by anyone. This product looks like a fun gimmicky toy. As a drummer who has played countless shows, both on set, in orchestra, musicals, large sports venues, on top drumelines in marching bands, I would maybe enjoy messing around with it a bit. Past that, it is not really an "applicable" tool. I've done plenty of air drumming...even turning the sticks so the longer part hits the back of your forearm. And yes, I can play flam drags at 140 bpm on a very soft pillow. But nothing will replace rebound. You can't have accurate timing, feel, and sound articulation without it. -- SOURCE: I have been taught over the last 14 years by some of the top instructors, including the top DCI core caption heads.
- sungtongs 12y agoDrumming isn't all about playing at a zillion bpm. You can play with a band, jam with musicians, play along to your favourite music, exercise your creativity, record song parts, practice your independence, and most other things with Aerodrums. To say that you "can't have accurate timing, feel, and sound articulation" is just plain wrong, especially when you have never even tried it.
- Cshelton 12y agoIf you knew what you were talking about, you would know that drumming is ALL ABOUT the space between the notes. It is more difficult to be accurate at slower tempos. Given your comment, I know you do not have a great knowledge of music, specifically percussion, so good luck to you. For the record, I have tried very similar things. It's also physics...you know that science that plays an important role..., sorry but you can't break the laws of physics with a stupid toy. EDIT: I realize you play in a jam band with friends and have fun. I'm talking about professional drumming. Nobody in the crowd of drunk grandmothers watching your jam band gives a damn about your accuracy. In that case, have fun...
- ollysb 12y agoDrummers get fast notes by bouncing the stick on the drum heads i.e. for one flick of the wrist you can get 2 or 3 notes. It doesn't matter how much tactile feedback you get, you're not going to be able to play like you can on the real thing.
- Sipaliwini 12y agoThere are things you can't do, like press or buzz rolls, but you can bounce off your palm and drum very fast this way. Take a look at http://youtu.be/iF8296Aai9k?t=2m28s http://youtu.be/iF8296Aai9k?t=2m28s (starts on a roll)
- Cshelton 12y agoIn rudimentary percussion, techniques similar to instructors like Paul Rennick, you actually do move your wrist twice for a double stroke. No matter the tempo. Staying very relaxed and letting rebound bring the stick back up so you can "throw" it back down is very crucial. But also, I can play articulate double strokes at a fast tempo on a pillow, but this requires your wrist to simulate the rebound with muscle, which is not recommend for long periods of playing. Unless you want very bad wrist problems later on. But every proper double stroke, even triple stroke is a wrist movement. The exception is what's called a "huc-a-dic", which is 3 bounces with each bounce being lower than the previous one. But each tap is still 'placed' to a certain extent so when you play on a line with other people, you are all together perfectly.
- pokpokpok 12y agoThis video is much more convincing than the original post