3 ms·
I don't know. I remember what games looked a decade ago. Doom 3 was state of the art, and we marveled at what we were looking at. Crysis only came out in 2007,
by arjie 12y ago
I don't know. I remember what games looked a decade ago. Doom 3 was state of the art, and we marveled at what we were looking at. Crysis only came out in 2007, an astounding improvement in graphical fidelity.
Things are certainly still improving at a rapid pace, and besides the whole point of the high-fidelity rock is to prevent that feeling where something seems out of place. I, for one, find it a triumph of both engineering and art design to use more realistic assets in games.
And besides, I've had people fooled by Icenhancer screenshots. It's true that there are other problems (human motion, facial expressions) that are harder to fix, but I'm damned if this isn't incredibly impressive.