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It seems like the interesting thing is that it's a purely functional API. I don't thing they were trying to demonstrate that the language is fast.
by wtetzner 12y ago
It seems like the interesting thing is that it's a purely functional API. I don't thing they were trying to demonstrate that the language is fast.
- michaelsbradley 12y agoExactly. The engine is able to make excellent use of the GPU while sporting a purely functional API in Racket, a dialect of Lisp.
- ntoronto 12y agoRight. I don't remember whether I said it in the talk, but that demo saturates the AGP bus, meaning that the engine can extract and write scene data at about 1.5 to 2 GB/Sec. It's possible to put a lot more static content in each frame by uploading the vertex data to the card just once. That feature is on my to-do list.