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Unfortunately, Opus doesn't have a proper specification, instead relying on source code in several places to provide documentation through extrapolating what co
by binarycrusader 12y ago
Unfortunately, Opus doesn't have a proper specification, instead relying on source code in several places to provide documentation through extrapolating what code intended.
To quote Sean Barrett:
Opus' non-public-domain code as spec is terrible.
Independent implementation requires "clean room" = writing
own specification!
Sean is famous among the game developer community for providing a useful variety of public domain code (i'd call them libraries, but almost all are written to be used as a single-header file include):
https://github.com/nothings/stb https://github.com/nothings/stb