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I think the primary reason is just that when you play an FPS, you are looking at a screen, which is the same as looking at the TV when you watch a movie. In thi
by subb 12y ago
I think the primary reason is just that when you play an FPS, you are looking at a screen, which is the same as looking at the TV when you watch a movie. In this real world setting, your brain is used to see all those effects.
A FPS for a VR headset however should try to mimic the eye instead, because I think it'll be more apparent that those effects shouldn't be there.