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It seems to me that if there was ever anything in the cannon of collective behaviour which didn't seem to the participants to be a game, but nonetheless actuall
by aniijbod 12y ago
It seems to me that if there was ever anything in the cannon of collective behaviour which didn't seem to the participants to be a game, but nonetheless actually happened to have some of the most uncannily engaging 'game mechanics' ever to grace a non-game, it is that decidedly odd phenomenon that is the cargo cult.