4 ms·
Having a single, unified, inefficient base code path that you later optimise at hot points is invaluable to validate non-performance (i.e most) parts of your ga
by lloeki 12y ago
Having a single, unified, inefficient base code path that you later optimise at hot points is invaluable to validate non-performance (i.e most) parts of your game.
- Narishma 12y agoI didn't say otherwise.