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OpenGL is just for drawing. If you want asset management, you'll probably find it in SDL[0], which is also cross-platform and used heavily by almost everyone th
by teach 12y ago
OpenGL is just for drawing. If you want asset management, you'll probably find it in SDL[0], which is also cross-platform and used heavily by almost everyone that uses OpenGL.
[0] https://www.libsdl.org/ https://www.libsdl.org/
- pjmlp 12y agoIncluding myself and no, SDL doesn't do assets.