3 ms·
For those of you wondering about the higher resolution: A reddit user made the suggestion¹ that they are using two displays on top of each other and some clever
by iliis 12y ago
For those of you wondering about the higher resolution: A reddit user made the suggestion¹ that they are using two displays on top of each other and some clever signal processing to (almost) double the spatial (and temporal!) resolution.
See http://www.youtube.com/watch?v=0XwaARRMbSA http://www.youtube.com/watch?v=0XwaARRMbSA for a demonstration of this technique and note that one of the guys from this project was hired by Oculus.
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1. https://www.reddit.com/r/oculus/comments/2gytxj/i_just_did_the_crescent_bay_demo_at_oculus/cknt4w7 https://www.reddit.com/r/oculus/comments/2gytxj/i_just_did_t...
- newhouseb 12y agoI would be wary of jumping to that conclusion at this point. Lanman et al had demos of this display technology at SIGGRAPH last month and it was pretty raw - myself and a few coworkers tried the demo at different times and at no point were the displays aligned well enough for the effect to really work. Lanman came from the media lab where he worked on a huge variety of (insanely cool) display technologies generally around light field displays, so his breadth and value-add is definitely more than just w/ this specific project.
- iliis 12y agoYeah. I'm watching the keynote right now, and Carmack talks quite extensively about the display problems they're facing and in no way indicates the use of multiple displays. Also, the demo video of Lanman and company mentions 'calibration issues' they have on the outer parts of the display where you can cleary see alignment issues. I still think it's a very clever idea of getting better resolutions with reasonable effort tough ;)
- lhl 12y agoJust checked it out, looked like the same 1440p screen as the Note 4/GearVR. The sense of presence definitely makes it seem like much higher resolution than it actually is, but if you look into the distance or at text you realize it's not.