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I just ordered a DK2 last week, I guess I should cancel that
by splike 12y ago
I just ordered a DK2 last week, I guess I should cancel that
- coryl 12y agoSame here, but I'm guessing this model wont be available until mid to late 2015? Are we even allowed to cancel? The terms are all sales final.
- splike 12y agoLooks like we can cancel as long as its still in "Pending" https://support.oculus.com/hc/en-us/articles/201721253-Order-Cancellation-and-Refund-Policy https://support.oculus.com/hc/en-us/articles/201721253-Order... But if I won't be able to get my hands on this version until this time next year, maybe I won't cancel.
- yathern 12y agoThis model - much like the Crystal Cove prototype is likely not available to purchase. It is not a dev kit, but rather a proof of progress, and a stepping stone to CV1. I believe there will not be a DK3. All estimates point to CV1 being likely available in Q4 2015.
- NoMoreNicksLeft 12y agoWhy? If you're a developer wanting to get in on this at the ground floor, why would you cede months of time when you could be testing with a working beta unit? Or is everyone just ordering these to play games as a consumer?
- splike 12y agoI don't plan on developing anything serious for the oculus, I just wanted to play around with it.
- doorhammer 12y agoThe DK2 experience is pretty phenomenal, if you ask me, but if you buy one you should know that it's definitely still not a plug-and-play affair to get anything substantial working, and real long term experiences are still thin on the ground (HL2 and Minecrift are the better ones right now if you ask me). I have a DK2 for experimenting and some light dev work (I don't plan on releasing anything; I just wanted to toy with VR dev) and I think it was worth it for that, but those are just some things to keep in mind.
- moron4hire 12y agoThe development kits are limited in quantity. Why would you reduce the supply for legitimate development efforts?
- pkroll 12y agoI'd bet half the Oculus Rifts dev kits were in "enthusiast" hands and not serious developers. I think your assumption that every rift not sold to a dev is one less available to a dev, is incorrect. They've made 130,000 dev kits total. They're not precious.