4 ms·
Users Lie in VR Usability Tests
- gwern 12y agoHave you considered using physiological tracking to cut through the problem entirely? Either galvanic skin response or heart rate+heart rate variability would probably reveal the truth, and they're pretty cheap (I bought a heart-rate monitoring strap on Amazon the other day for $50, which is a drop in the bucket compared to the value of getting reliable usability results or even the cost of the VR hardware itself).
- kevinburke 12y agoThat's a really interesting idea! I'll have to try it out and see how it correlates with measures like the SSQ: http://www.twentymilliseconds.com/post/measuring-motion-sickness/ http://www.twentymilliseconds.com/post/measuring-motion-sick... Might only measure dizziness and not nausea, or vice versa...