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Woz doesn't stir up drama on Twitter every time someone in his industry does something he doesn't like. Notch sorta does (cf. "I’m a nerdy computer programmer w
by deciplex 12y ago
Woz doesn't stir up drama on Twitter every time someone in his industry does something he doesn't like. Notch sorta does (cf. "I’m a nerdy computer programmer who likes to have opinions on Twitter.").
(For the record, I think most of his opinions are great opinions.)
I'm open to the idea that people can change their minds, or that the circumstances might be different, or that he felt he couldn't do the job anymore, or didn't fit in, or whatever else. But the fact remains that this sale runs in direct opposition to basically everything he's ever said in public. Now, maybe he doesn't want to live a life where what he says "in public" has some kind of significance apart from what he just says in general. That seems to be the case - it's his prerogative and if he thinks that's what best for him I'm sure he's right. But people are still going to call him a hypocrite, and that's the price he's going to have to pay.
And that's the part that makes me a little sad. I like Minecraft, but not so much that I'm going to be heartbroken when Microsoft inevitably ruins it. But I did find myself in agreement with Notch on a lot of things, and I was glad that he was able to do what he did and be outspoken about things he thought were important, etc etc. And with this sale, we also lose that. Oh well.
- easytiger 12y agoYea but Woz isn't contributing technically anymore
- vanattab 12y agoIs notch? I was under the impression that notch has not worked on any real production code in a long time. I was always under the impression that he is not "technically" that good and the original minecraft code was very inefficient but I could be wrong.
- easytiger 12y agoEvery time game programmers get called out for writing bad game code i get a bit angry. Games are a very convoluted thing to have to express in a procedural fashion. Have you ever looked at a hello world opengl program in java that includes textures and bump mapping and light source stuff? Its a mess. Also being highly productive has bugger all to do with writing "good code". Almost no code gets the job done. I've written plenty of stuff that is "bad code" that runs faster (in a world were speed is important) and makes more money than the elegantly designed frameworks i've built. I would go so far as to say good code is contradictory to highly productive solutions that get the job done. Indeed i know one large firm that employs and spends millions trying to find the best c++ programmers they can. All they do is sit all day arguing about the best way to do things. Chatting to them in the pub they guess they write about 1000 lines of code a year that gets into production.