4 ms·
I remember that 800 number from one of the books about graphics and rendering. Forgot which one, probably Glassner's. So it might be more of a theoretical/ultim
by Keyframe 12y ago
I remember that 800 number from one of the books about graphics and rendering. Forgot which one, probably Glassner's. So it might be more of a theoretical/ultimate threshold than anything. Also, it's not about resolving individual pixels but removing aliasing effects due to signal /picture density.