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Displaying in the native resolution would lead to an even curiouser case where the iPhone 6's 4.7" screen displays more content than the iPhone 6+'s 5.5" screen
by slyn 12y ago
Displaying in the native resolution would lead to an even curiouser case where the iPhone 6's 4.7" screen displays more content than the iPhone 6+'s 5.5" screen (assuming integer scaling factors of 2x for the 6 and 3x for the 6+).
I do hope that there is some sort of programmable setting or API for enabling native resolution output so that games built with this option are rendering at 1080p and displaying at 1080p, or 1080p movies aren't needlessly being stretched and then downsampled. For legacy apps and not graphically intensive stuff it mostly makes sense to just display at 3x and scale down for simplicities sake, but if the option isn't otherwise there that seems pretty silly.