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Can we now use Stripe + Apple Pay to circumvent 30% revenue cut?
by jefftchan 12y ago
Can we now use Stripe + Apple Pay to circumvent 30% revenue cut?
- serve_yay 12y agoThe app store is still the app store.
- eddieroger 12y agoThey're for completely different things. The 30% is for in-app only, but there is administrative costs with providing those resources (plus, Apple is a for-profit). This is for physical good.
- thesimon 12y agoApple only takes 30% for digital goods, I doubt they'll remove that limitation. For non-digital goods, Stripe is offering a library for iOS for a few years now which isn't affected by the 30% cut.
- pc 12y agoYour Stripe pricing is the same if you use Apple Pay -- there are no additional fees. (And no 30%.) (We should update the page to say this...)
- ajju 12y agoIt looks like Applepay generates one-time cards by default resulting in a single-use Stripe token. Does that mean the use case this supports is only one-time payments versus "sign up with Apple pay+Stripe"? Any advice on how best to integrate Apple pay for recurring pay scenarios like Sumon? Edit: Some more context on how this all works from the other ApplePay thread on HN: http://clover-developers.blogspot.com/2014/09/apple-pay.html http://clover-developers.blogspot.com/2014/09/apple-pay.html
- pc 12y agoThis supports recurring payments too -- you can associate an Apple Pay-originated Stripe token with a Stripe customer object as normal, and then create charges for that that customer. (This means that the Lyft use-case also works largely unchanged.)
- trevmckendrick 12y agohttps://support.stripe.com/questions/apple-and-stripe-tos-and-fees https://support.stripe.com/questions/apple-and-stripe-tos-an... I assume this would apply to Apple Pay, too.
- pc 12y agoNo; this is now out-of-date. (I work at Stripe.)
- pchristensen 12y ago"I work at Stripe" Understatement :)
- afarrell 12y agoUnderstatement I would expect given the design of https://stripe.com/about https://stripe.com/about
- sickyd 12y agoBut... https://developer.apple.com/apple-pay/Getting-Started-with-Apple-Pay.pdf https://developer.apple.com/apple-pay/Getting-Started-with-A...
- MCRed 12y agoThe %30 cut is for digital goods sold via Apple's stores, such as the AppStore, iTunes, iBookstore and in-app purchase. Physical goods have never had any kind of a restriction or revenue split. Today you can go to the amazon or target app and buy physical goods using a credit card and Apple's cut of the sale is %0. This just makes it easier and more secure for apps to take credit card payments. I think Apple may be getting a cut of the credit card fees when this happens, but that's between Apple and the card companies.