3 ms·
Here is a hard one: On all Apple devices only one GPU is used: PowerVR - and only one texture format for it - PVRTC On all Android devices many different GPU'
by malkia 12y ago
Here is a hard one:
On all Apple devices only one GPU is used: PowerVR - and only one texture format for it - PVRTC
On all Android devices many different GPU's are used, and you have to ship at least TWO different formats: one DXT-like (ETC?) and one PVRTC
This can duplicate the size of your Android game compared to even PC.