2 ms·
I mostly work on procedural generation and simulations. I think I could target gamers (esp. indie gamers) or I could target other demographics. Recent events le
by _delirium 12y ago
I mostly work on procedural generation and simulations. I think I could target gamers (esp. indie gamers) or I could target other demographics. Recent events lead me to be more wary of the game scene than others. There is weird stuff everywhere, but I have encountered as lot more weird stuff in my brushes with gamers than in my brushes with other areas.
Some of it is just a matter of what community I want to be part of. I can make something called "a game" and sell it (or give it away) without worrying too much. But do I want to cultivate the game community as my main community, i.e. write blog posts targeted at gamers, participate in gamer events, etc.? One can only do so many things, so it's nice to pick a community in which one feels comfortable. It's possible I can find a niche within gaming where I enjoy the company and don't feel defensive, but recently I haven't, so I haven't engaged much. When I look at what the people I know who are committed to gaming as a community frequently have to deal with (which is what led to my interest in this topic), I wonder if it's worth it. I went to an interactive-art meetup at a hackerspace and found that community quite welcoming, and have not heard of anyone being "doxxed" or virulently harassed in that community. They might exist, but so far things look alright. Some of what I do could also be sold as just regular old (non-game) AI, and I like the AI community as well (even the "fringe" of AI tends to be eccentric in an interesting way). We'll see how it goes; I may change my mind, but for now I'm leaning towards just saving some angst and choosing another community.