3 ms·
I agree. Its interesting though: Most engines do have small 'tells' that a seasoned gamer can identify, usually related to subtle movement physics differences w
by alexanderh 12y ago
I agree. Its interesting though: Most engines do have small 'tells' that a seasoned gamer can identify, usually related to subtle movement physics differences when it comes to jumping and strafing, and also FOV settings could sometimes be a give away.
Back in the Unreal Tournament 2k3-2k4 days, I could always pick out any game made with the Unreal engine, same with GoldSource and Source... kinda scuked. I do hope that doesn't start happening here.