4 ms·
FBX is the closest thing to a standard right now. It's getting increasingly usable, particularly since Autodesk (the people who control FBX) more or less owns t
by thenomad 12y ago
FBX is the closest thing to a standard right now. It's getting increasingly usable, particularly since Autodesk (the people who control FBX) more or less owns the pro 3D market.
There's also Collada (which I have very rarely pursuaded to work) and Alembic (which works very well, and is used in high-end 3D houses, but only stores vertex data - no bones).
And then there are older formats. Probably the closest equivalent to a universal 3D standard is .obj, but again, it doesn't store skeletal data at all, just vertexes, normals, and materials.