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> For example, I am fairly confident I could pick engines out of a line-up consisting of Unity, Unreal, Source, CryEngine and RAGE (Rockstar's engine). For som
by the_mitsuhiko 12y ago
> For example, I am fairly confident I could pick engines out of a line-up consisting of Unity, Unreal, Source, CryEngine and RAGE (Rockstar's engine).
For some, but not for all. There are lots of games that you cannot feel the engine in. Most people would not be able to tell that Titanfall is Source for instance.
- alexanderh 12y agoI agree. Its interesting though: Most engines do have small 'tells' that a seasoned gamer can identify, usually related to subtle movement physics differences when it comes to jumping and strafing, and also FOV settings could sometimes be a give away. Back in the Unreal Tournament 2k3-2k4 days, I could always pick out any game made with the Unreal engine, same with GoldSource and Source... kinda scuked. I do hope that doesn't start happening here.