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The RPG idea is, in fact, part of a very dense space. However, I think Tabletop Simulator[0] is an interesting approach that comes at the problem from a very di
by yzzxy 12y ago
The RPG idea is, in fact, part of a very dense space. However, I think Tabletop Simulator[0] is an interesting approach that comes at the problem from a very different angle: just simulate a table with physics.
Adding the support systems around this type of table, like tracking stats for various RPGs, could be a way to dominate the market. Most of the other solutions focus on the stat-tracking externals, and only have a very simple table or rigid grid, not in keeping with how real games go.
[0] http://www.berserk-games.com/ts/ http://www.berserk-games.com/ts/ - this link shows board games but there's a user-created library of game pieces[1] and some built-in RPG figurines.
[1] http://steamcommunity.com/workshop/browse/?appid=286160 http://steamcommunity.com/workshop/browse/?appid=286160