4 ms·
I was struck by how the lessons learned were not specific to virtual world games, but applied as much to developing any online community application (like eBay,
by protonfish 12y ago
I was struck by how the lessons learned were not specific to virtual world games, but applied as much to developing any online community application (like eBay, Facebook, Twitter) including the rejection of big, upfront design, letting your community guide development, and facilitating user created content.