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I'd like to see a mechanic whereby player level/experience dictated the amount of physical power players could add to their spells. Low level players could push
by Wintamute 12y ago
I'd like to see a mechanic whereby player level/experience dictated the amount of physical power players could add to their spells. Low level players could push rocks around, while super high level players with advanced spells could be capable of ripping apart planets (if they had the coding chops). That would be cool :)
- codespells 12y agoYes! We love this idea too! Leveling up will definitely be an aspect of gameplay! We're thinking players will have different "mana bars" for each kind of magic (earth, fire, water, air, life). Then, they can level up their different kinds of magic to become more powerful (more mana available).