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I made a 'sub-pixel accuracy scrolling' demo once on the Gameboy Color: one half of the screen scrolling at 1 pixel a frame, the other at 1/3 pixels. Amazing ho
by Luc 17y ago
I made a 'sub-pixel accuracy scrolling' demo once on the Gameboy Color: one half of the screen scrolling at 1 pixel a frame, the other at 1/3 pixels. Amazing how jarring the normal scrolling looks once you get used to the sub-pixel smoothness.
- robin_reala 17y agoGot a link to a ROM? I’d like to see that.
- zokier 17y agoThis is kinda neat demo of subpixel rendering: http://antigrain.com/research/font_rasterization/sample_arial_1tenth_shift.png http://antigrain.com/research/font_rasterization/sample_aria... Each line shifts 0.1px to right. Taken from. http://antigrain.com/research/font_rasterization/index.html http://antigrain.com/research/font_rasterization/index.html which is excellent introduction to subpixel rendering