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How are maintenance and support revenue streams factored into this business model? I understand that revenue generated by the project/product is split among the
by otoburb 12y ago
How are maintenance and support revenue streams factored into this business model? I understand that revenue generated by the project/product is split among the partners, but I'm not sure how a (potentially) part-time core team is capable of building out and sustaining a basic 9-5 support team on an on-going basis.
Is this something that would require a potentially large amount of App Coins to be set aside at the beginning of a project (similar to how employee equity pools of 5-20% might be 'reserved' up front for retention)?
Perhaps for a wildly successful product full-time core team members would step up to the plate, presumably to be compensated with more App Coins from what is left of the dwindling 9.5M initial pool.
I read the FAQ and can't help but think I simply misread or didn't pick up on this aspect of Assembly.
- awwstn 12y agoGood questions. Things like marketing, sales, maintenance, and support can be handled with the Assembly bounties. Over time I imagine we'll make bounties more easily map to these functions, but we've seen bounties work for each of them already. (For example, a bounty might say "Handle support on Monday from 9-5", and it would be rewarded with an appropriate amount of ownership in the product). However, a team could also hire a contractor to handle support. When a product is making significant revenue the team can spend that revenue as they please, so if support is important to the business, hiring someone is a perfectly acceptable use of their revenue.