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I've been getting progressively more excited about Miegakure over the past year, but I haven't heard anyone who's played the game talk about how easy it is to "
by archagon 12y ago
I've been getting progressively more excited about Miegakure over the past year, but I haven't heard anyone who's played the game talk about how easy it is to "grok". Does moving between dimensions become intuitive over time? Or do you always have to consciously think about what you're doing?
- cuu508 12y agoI think it would become intuitive if there was some way to plug 4th dimension in our senses. Have you read stories about people who implant magnets? After a while they develop a sense of direction. Brain adapts to new signals and starts to interpret them. Different example, I remember reading about experiment where people had to wear glasses that flip the picture upside down. After not too long time they adapted and saw things normally. And everything would be upside down when taking the glasses off. Yet another example is asking blind people what they see. They don't see black or grey, the sense of vision simply isn't there. Like our sense of 4th dimension isn't there. So, one thing to try would be to give us sense of rotation and acceleration in 4th dimension and see how it goes. Next, maybe, a new "color channel" for our vision, and let the brain figure out how to represent it "internally".
- doorhammer 12y agoOne really interesting example of this is that of humans who perform echo location. Parts of the brain normally reserved for sight are activated, to some degree, by regions of the brain responsible for vision. Basically, they're not just 'hearing' in the traditional sense, though that happens as well; they're also 'seeing' the sound that bounces back. Kind of crazy
- marctenbosch 12y agoJim Rossignol from Rock Paper Shotgun played a recent build: http://www.rockpapershotgun.com/2014/03/18/miegakure-preview/ http://www.rockpapershotgun.com/2014/03/18/miegakure-preview... He said: "Flipping through dimensions is remarkably intuitive- [...] I shifted dimensions, messing about with this strange toy until I quickly understood most of the problems that I faced."
- archagon 12y agoReally glad to hear that. Now I'm even more excited!
- Glench 12y agoI've also played it semi-recently, and it's really, really intuitive – just like playing another game where you don't quite understand the rules. Things slowly start making sense. Marc (the creator) is an extremely talented designer for building a progression of levels that teaches you the concepts just through level design. You definitely don't get a formal understanding of the 4th dimension, though.
- archagon 12y agoThat's great news!