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Breaking the 4-channel Barrier: The PC Tracker War and More
- inoop 12y agoModEdit, Trackblaster, that brings me back. Raise your hand if that was you in your dad's garage soldering together a DAC to go on your parallel port ;)
- royjacobs 12y ago"Zeg mannetje, heb jij een Gus?"
- smokel 12y agoThere was an info-file with some release that described how to make your own Covox Speech Thing [1], but I do not remember what it was. I thought it was The Space Pigs Megademo, but the release at Pouet does not have any text files. [1] http://en.wikipedia.org/wiki/Covox_Speech_Thing http://en.wikipedia.org/wiki/Covox_Speech_Thing
- inoop 12y agoWasn't it also included in FastTracker II?
- paulnasca 12y agoI wonder if the source code of FastTracker 2 will be available. Of course, I am aware of the open-source trackers (like MilkyTracker, etc), but I believe that the FT2 played a huge part of the demoscene and it should be preserved (the original source code).
- Kiro 12y agoFun fact is that the creators of FastTracker (Triton) started Starbreeze, the highly successful game studio.
- brandonmenc 12y agoAlso mentioned in the article is Thomas Pytel (Tran), who went on to be a lead engineer at PayPal. Fond memories digging through the assembler code of PMODE, his free DOS extender. Learned a lot. Thanks, Thomas!
- dec0dedab0de 12y agoI didn't know Tran's real name until just now. I used to make everyone watch Timeless circa 1995. Now I want to call out of work and play kings quest.
- pjc50 12y agoAbout 20 years ago I wrote a MOD player for PC, using only info found in the PC Game Programmer's Encyclopedia. ( http://bespin.org/~qz/pc-gpe/ http://bespin.org/~qz/pc-gpe/ ). It had some subtle bugs which meant everything was out of pitch. I should dig it up, stick it on github, and see if I can trivially fix it.