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Things have changed a lot over the years (team, product, etc), but the overall vision hasn't, reinventing how people share information. What's changed the most
by flipside 12y ago
Things have changed a lot over the years (team, product, etc), but the overall vision hasn't, reinventing how people share information. What's changed the most though is me.
From the start I new that my limitations were the only things holding me back, so the past 4 years has been largely dedicated to reinventing myself into the type of person that could make Tinj successful.
As for the product, we'll be starting a private beta of Curv soon, a simple way to rate videos after watching by drawing how you felt over time. Can check out the demo at http://tinj.com http://tinj.com
If anyone is excited about the potential of tinj or curv, email me at mat at tinj. PS - We're hiring. ;)
- jre 12y agoThis is an interesting idea. The Swiss national television made a somewhat related app for the FIFA World Cup 2014 : You could thumb up or down your time during a game and see how other people reacted in realtime. And you get a nice graph at the end : http://ledefouloir.rts.ch/ http://ledefouloir.rts.ch/
- flipside 12y agoThe most interesting thing about Curv is that it isn't realtime. I know a lot of realtime rating startups that have closed up because they never got traction.
- necrodome 12y agoJust checked out the demo. This inflicts too much work on the watcher. Why would I want to draw curves after watching a video? What do I gain as the user?
- flipside 12y agoFuture versions will be easier for users and have better incentives. Gotta start somewhere. An example of things we can build is a recommendation system.
- govindkabra31 12y agono doubt you can build lots of interesting things (including recommendations), if people are giving you UGC. question above comment was asking was why would people generate that content for you.. incentive needs to be there for each piece of content produced.
- biot 12y agoHow do you judge whether or not what's holding you back is your inability to move on to a different, less fantastically tedious, idea?